Blister sigillato. Ho scritto al supporto per un indirizzo letto male. Corretto il giorno dopo.
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Gameplay Deep Dive
Cutting-edge Markerless Capture and Sapien Technology make the fighters in UFC 6 look, move, strike, and react in true-to-life fashion. Master each fighter, discover their strengths, and test whether “styles make fights” or not.
Game Modes Deep Dive
UFC 6 features immersive modes that bring you closer to the sport. Start in The Legacy as rising prospect Chris Carter, then shape your path in Career Mode as a custom fighter or UFC star. In Hall of Legends, relive iconic fights through a blend of real footage, storytelling, and gameplay.
Next Level Fighter Fidelity
Everyone’s fight looks different. Cutting-edge Markerless Capture and Sapien Technology make the fighters in UFC 6 look, move, strike, and react in true-to-life fashion. Master each fighter and discover their strengths.
Real-Time Contact
Experience all-new Frostbite™ powered ragdoll physics, contact windows, damage, and hit reactions. Real-Time Contact delivers more precise, fair, and visceral exchanges.
What is Crossplay?
Crossplay, available for the first time in EA SPORTS UFC® Crossplay Franchise history, allows Giocatori on PlayStation 5 and Xbox Series X|S to compete against each other in online modes, opening up a larger matchmaking pool and faster, fairer matchmaking. EA Connect integration provides a unified social experience for Giocatori across platforms, with shared leaderboards, player cards, and more.
| Brand Name | Electronic Arts |
|---|---|
| Vendor Part Number | EP2-68108 |
| Game Evolution Exclusive | false |
| Number of Giocatori | 1-2 |
|---|---|
| Online Multigiocatore | true |
| Number of Online Giocatori | 2 |
| Co-op Mode | true |
| Perspective | 3rd Person |
| Genere | Picchiaduro |
| Subgenre | Wrestling |
| Interactive Elements | In-Game Purchases, Users Interact |
| Compatible Platforms | Xbox Series X, Xbox Series S |
|---|
| Franchise | UFC |
|---|---|
| Publisher Name | Electronic Arts |
| Sviluppatore Name | Electronic Arts |
| Product Length | 6.7 |
|---|---|
| Product Width | 5.3 |
| Product Height | 0.6 |
| Product Unit of Measure | in |
| Product Weight | 0.15 |
| Product Weight Unit of Measure | lbs |
UFC 6 delivers the intensity of mixed martial arts with authentic movement, signature striking, and an enhanced presentation. Powered by Frostbite™ and new animation technology, it brings realistic fighter behavior and impactful action into the Octagon. With new modes like The Legacy and Hall of Legends, the Flow State mechanic, and upgraded lighting, sound, and commentary, UFC 6 creates a deeper, more immersive experience.
UFC 6 is available on PlayStation®5 and Xbox Series X|S, with enhanced support for PlayStation®5 Pro. The game takes advantage of current-generation hardware to deliver improved visuals, smoother performance, and more immersive gameplay. On PS5 Pro, gameplay features enhancements such as ray-traced ambient occlusion, PSSR2 upscaling, and higher-resolution output (up to 4K), while replays will benefit from ray-traced ambient occlusion for added visual detail.
UFC 6 offers both single-player and Multigiocatore experiences. The game offers a variety of online and offline modes, whether you prefer going it alone or testing your skills against others.
Yes, UFC 6 will allow Giocatori on Xbox Series X|S and PlayStation®5 to play together.
No, you don’t need to have played any Precedente EA SPORTS UFC games to enjoy UFC 6. The game is designed to be accessible for new Giocatori while still offering depth for returning fans. You can jump in and start playing without any prior experience.
UFC 6 is built around making every exchange feel tactile and readable. The biggest evolution is how fighters move, react, absorb damage, build momentum, and make adjustments throughout a fight.
Evolved striking and motion systems bring UFC fighters to life with more authentic movement, while new Real-Time Contact adds new Frostbite-powered ragdoll physics, more precise contact windows, damage, and hit reactions. The risultato is an experience that feels more visceral without losing the sense of competitive play: when a strike lands clean, when a fighter gets clipped, or when momentum shifts, the game is designed to make that moment matter.
Fighters are more unique because UFC 6 is designed around fighter identity. The game uses Markerless Capture and next-generation Sapien Technology to create fighters that move, strike, and react more like their real-life counterparts. That means the differences between fighters should show up in how they look, their unique style of moving during a fight, how they attack, how they defend, and how they respond under pressure.
Signature Strikes and authentic movement help bring individual Picchiaduro styles into gameplay. A powerful precision striker, a volume-heavy pressure fighter, a counter striker, and a grappling specialist should not feel interchangeable. Their strengths and weaknesses are intended to have real consequences, encouraging Giocatori to learn what makes each athlete dangerous rather than relying on a single universal playstyle.
Mastering Alex Pereira should feel different from mastering Max Holloway, because their movement, tendencies, rhythm, and fight IQ are more deeply reflected in the UFC 6 gameplay experience.
Flow State introduces 30 unique fighter Flow States built around each fighter's authentic strengths, tendencies, and fight IQ. When Giocatori lean into a fighter’s true style, for example, pressure Picchiaduro, counterstriking, or grappling dominance, they can build momentum and gain an advantage or turn the tables in a fight.
The goal is to make the fighter's identity felt in real time. Rather than rewarding generic aggression, Flow State encourages Giocatori to understand what their chosen fighter does best and execute that game plan. A pressure fighter may benefit from sustained offense, a counter striker from smart timing and reads, and a dominant grappler from imposing control or reversals on the ground.
It also adds a tactical layer. When one fighter enters Flow State, the opponent has to adjust: break rhythm, change ranges, slow the pace, or deny the positions that are fueling the momentum. That makes fights feel more dynamic.
UFC 6 offers a wide range of ways to play, from deep solo progression to competitive online matchups and quick pick-up fights. Giocatori can jump into UFC Career Mode, Online Career Mode, The Legacy, Hall of Legends, Ranked Championships, Fight Week events, customizable Fight Now match types, and The Gym, a centralized hub where Giocatori can track Gym progression, Punch Cards, and Challenges, customize their player profile, manage their fighter roster, practice techniques, sharpen their skills, and get more comfortable with the game’s mechanics before taking on bigger challenges.
Eccellente
4,7
Basato su 541 recensioni
Blister sigillato. Ho scritto al supporto per un indirizzo letto male. Corretto il giorno dopo.
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Ritiro senza coda. Lo scontrino coincideva con il pacco.
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Il controller è arrivato in una scatola doppia, niente spostato. Tracking chiaro, 3 giorni.
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Versione PS5, non un codice sbagliato. Il documento cita lo SKU giusto.
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Cambio indirizzo: spedizione bloccata in tempo. Stretto, ma ce l’abbiamo fatta.
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Piattaforma sbagliata. Annullato prima della spedizione, senza costi. Grazie per aver riletto l’ordine.
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Una settimana senza movimenti, poi si è sbloccato. Prodotto buono, tracking troppo su «in preparazione».
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La chat ha chiuso, ripresi via mail il giorno dopo con il tracking. Un po’ di andirivieni, ma risolto.
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Carrello, pagamento, mail. Niente da segnalare. Il gioco è arrivato giovedì.
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Angoli protetti, film intorno alla scatola. Per un collector è quello che volevo.
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«2–3 giorni» sul sito, arrivato il sesto. Prodotto corretto, solo la promessa no.
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Avviso di giacenza, ritirato sabato mattina. Documento chiesto, classico. Gioco intatto.
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Pacco a posto. Le mail automatiche sono fatuali, poco calorose, ma le info ci sono.
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Niente bundle a sorpresa. Conferma immediata, spedizione il giorno lavorativo dopo.
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Ho reso un accessorio (colore sbagliato). Etichetta via mail, rimborso in una settimana.
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Avviso a ogni tappa. Lasciato in cassetta come chiesto. Nessun problema.
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Gioco ok, sigillato. Angolo della copertina piegato. Nessun gesto commerciale.
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SMS al mattino, ritirato la sera. Etichetta pulita, scatola senza colpi.
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Gioco arrivato, nuovo. La fascia annunciata è slittata di due giorni senza mail.
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IVA e spedizione visibili prima del pagamento. Niente aggiunto dopo. Imballo un po’ abbondante, gioco ok.
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Domanda sui tempi di spedizione: risposta in giornata. Il pacco è partito il giorno dopo.
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Gioco nuovo, cellophane intatto. Cinque giorni lavorativi, nella media. L’email di tracking aiuta.
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